Dalgal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He is physically well-built. He keeps his golden hair in a pixie cut. His eyes are brown and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: Dalgal was born the youngest of three triplets. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 5000 sp. Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a pastel coat over a green low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized emerald on his right hand. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jade took refuge in the ruined castle and found the beat up spear and armor he uses now. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Ugly, Insane, Selfish. Bonds: Rich, Nature. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 82 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 7000 gp. Tourmaline (70 gp). Violet garnet (300 gp). Rhodochrosite (9 gp). Red garnet (70 gp). Moonstone (80 gp). Red spinel (70 gp). Violet garnet (300 gp). Obsidian (9 gp). Freshwater pearl (9 gp). Jade (70 gp). Pink pearl (70 gp). Jade (70 gp). Freshwater pearl (9 gp). Alexandrite (300 gp). Obsidian (9 gp). Eye agate (9 gp). Sard (80 gp). Rose (80 gp). Alexandrite (300 gp). Moss agate (9 gp). Silver pearl (70 gp). Deep blue spinel (300 gp). Freshwater pearl (9 gp). 1 Medium magic item.
Nurkara Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. Her black hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 5 years old her parents immigrated from the south. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Racist, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Chenna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. She keeps her chestnut hair in a pixie cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: Money/treasure; and she is greedy
Ideals: Professionalism. Flaws: Addict, Impulsive. Bonds: Rich, Nature. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Chalcedony (40 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Vassago Haste, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He has wavy purple hair. His eyes are black and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Vassago is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Vassago was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: To be a Ruler again.
Flaws: Selfish. Bonds: Attractive, Family, Job, Religious. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 40 pp. Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (90 gp). Gold and topaz bottle stopper cork (1800 gp).
Eva Digby, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: This woman loves singing and to teach people singing more than just about anything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to loving parents in a slum to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable.
Ideals: Artistic, Optimist. Bonds: Poor, Criminal record. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Philomena Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, white, dusty cloak, and is pretty ugly. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She worked as a nervous Laborer and found it very stressful. She now owns her own business.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 63 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 900 pp. An abacus with copper, silver and gold markers (140 gp). An abacus with copper, silver and gold markers (140 gp). Sapphire pendant on gold chain (1900 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). 1 Medium magic item.
Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with red highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. His brass crest is smooth and relatively long. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 80 pp. Black pearl (700 gp). Alexandrite (700 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oda Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and silver. She has blue eyes and a blue hat with a violet feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her job bores her to no end. She has decided to make it more interesting.
History: The child of a Courier, who enjoyed hunting, Oda was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Knight
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 101 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
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