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NPC Generator

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Advanced [show]


Nora Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern woman, she wears many layers of old clothing at all times. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.

History: Born to a Carpenter, her mother struggled to pay the bills. Nora was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Spy. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Family. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Nora Torevir, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Persistence, Extrovert, Optimist. Flaws: Ugly. Bonds: Immigrant, Guardian. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Adley, Male Human Warrior 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp. Moss agate (15 gp).


Social Check DCs


Rolf Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Depressed. Bonds: Job, Nature, Adventurer. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Rolf Barney, Male Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Shadow Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. Her fur is red and very short. She has gleaming, smiling hazel eyes.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Shy, Insane. Bonds: Religious, Enemies. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Shadow Buttons, Female Tabaxi Ranger 5
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Amber (130 gp). Alexandrite (1600 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Nella Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her golden hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Nella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Nella Remington, Female Half-Orc Bard 3
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His silver crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Slave, Has a crush, Adventurer. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Monk 11
Medium (6'5") Dragonborn, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Insight +7, Investigation +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: Star rose quartz (40 gp). Golden yellow topaz (600 gp). Amber (90 gp). Smoky quartz (40 gp). Violet garnet (600 gp).


Social Check DCs


Bharash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His long brass crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of gnolls

Ideals: Joker. Flaws: Insane, Forgetful. Bonds: Attractive, Slave. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Bharash Kimbatuul, Male Dragonborn Commoner 18
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 14
Hit Points 65 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +9
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +9

Possessions: 6000 gp. Rose (60 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Zircon (60 gp). Red garnet (110 gp). Rose (60 gp). Star rose quartz (60 gp). Amethyst (110 gp). Tiger eye turquoise (15 gp). Sardonyx (60 gp). Black pearl (300 gp). Hematite (15 gp). Chalcedony (60 gp). Deep blue spinel (300 gp). Star rose quartz (60 gp). Fire opal (700 gp). Lapis lazuli (15 gp). Zircon (60 gp). Peridot (60 gp). Violet garnet (300 gp). Brown-green garnet (110 gp). Tiger eye turquoise (15 gp). Coral (110 gp). Sard (60 gp). 1 Major magic item.


Social Check DCs


Sybil Ashton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears silk and lounges about seductively. Her auburn hair is smooth and relatively long. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She was born into a rich family. While studying, she fell in love. They married and had a daughter. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Philantrophist, Pacifist. Bonds: Attractive, Rich, In love. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Sybil Ashton, Female Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. He keeps his red hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Uraim embodies much of what other species detest in the Dwarves. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Uraim Aranore, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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