Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Athletic, Impeccable, Gifted. Bonds: Immigrant, Job, Family. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 107 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 800 gp. Violet garnet (1300 gp). Silver pearl (50 gp). Hematite (6 gp). Chrysoprase (70 gp). Brown-green garnet (50 gp).
Dworic Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across
History: He got into the Courier business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Courier. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Job. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Nicor Deft, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is dark red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Bonds: Attractive, Has a crush, Nature, Criminal record, Adventurer. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp. Fiery yellow corundum (400 gp). Black pearl (400 gp). Obsidian (8 gp).
Bulzo Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Seamstress uniform. His moppish white hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Crown-heir, his mother struggled to pay the bills. His childhood dream was to be a Crown-heir, but he was a colossal failure. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: To be a Crown-heir again; and wants to open a new tavern
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 104 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +6
Possessions: 7000 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (1000 gp). Silver ewer (20 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver chalice with lapis lazuli gems (160 gp). A silver and pearl hairclip (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Black velvet mask with numerous citrines (160 gp). Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Osco Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is long and golden with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His hazel eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Emotional. Bonds: Immigrant, Religious, Mentor. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp.
Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her left hand appears badly burned and disfigured. She wears a colorful flower in her red fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp.
Hillanot Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears green cloth garments or leather armor. Her red crest is singed and shortened. She has red eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born on a small isolated farm. Hillanot was born on a far northern mountains where she grew up under the tutelage of her father, an expert Sailor. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
Possessions: 270 pp. Moonstone (50 gp). Red garnet (160 gp). Moss agate (13 gp). Coral (160 gp). Black pearl (500 gp). Jasper (50 gp). Moonstone (50 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He keeps his black hair in a pixie cut. His ears are large.
Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Orsik took refuge in the large cave and found the beat up longbow and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Breena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. She keeps her long black hair kept up in a rat tail. Her violet eyes are slightly larger than normal.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast mountains. When Breena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many illithids want her driven away; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Military, Enemies. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +2
Possessions: 90 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
