Kerkad Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a top hat to cover his moderate length rusty crest. His eyes, though not visible through his cowl, are gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Retire the richest man in the north; and to unite with his sister
Ideals: Entrepeneur, Athletic. Bonds: Job, Nature, Family. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 cp.
Meriele Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has chestnut hair. Her gray eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Guard mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive, Disease, Insomniac. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Oriel Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She's since become an addict/alcoholic.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Flaws: Addict. Bonds: Job, Military, Family. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Blue quartz (12 gp). Violet garnet (1600 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His fierce amber eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: Delebean was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Professionalism, Persistence. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 102 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 20 (+5) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 4000 gp. Obsidian (10 gp). Aquamarine (1600 gp). Azurite (10 gp). Sardonyx (60 gp). Banded agate (10 gp). Deep green spinel (100 gp). Star ruby (500 gp). Violet garnet (1600 gp). Chalcedony (60 gp). Aquamarine (1600 gp). Smoky quartz (60 gp). Coral (100 gp). Brown diamond (7000 gp). Coral (100 gp). 1 Medium magic item.
Chassath Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has done her best to style her gold crest to look like a famous performer. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north, but her parents moved at a very young age to the south. She found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 40 pp.
Dabbledob Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan cloak and cross-gartered green stockings. He keeps his black hair in a pixie cut. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Unemployed business at a young age. When Dabbledob reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: To unite with his sister; and further expansion of business
Ideals: Justice. Flaws: Selfish. Bonds: Job, Military, Family. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 30 pp.
Artin Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is black and curly. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She feeds upon the attention of others.
History: Artin hails from a village terrorized by gnolls. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of gnolls.
Ideals: Fighting. Flaws: Racist, Addict. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
Odo Enfield, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in grey turtlenecks beneath a black coat with grey slacks. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 4 years old his parents immigrated from the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Athletic, Joker, Logical. Flaws: Fearful. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 500 sp. Banded agate (12 gp).
Vlorn Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely red suit with grey socks and a vest with buckled shoes. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Adventurer. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 100 gp. Brown-green garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
