Quillathe Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her tied-back hair is red. Her eyes are amber and beady.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in a small forest village. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and seeks redemption
Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record, Nature. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 6000 cp. Brown-green garnet (80 gp).
Norman Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He wears his golden hair up in a very large beehive style do. His gray eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Mayor, but he got bored and became a Roofer. He has worked as a Roofer like his mother before him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Merihim Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and grey robe with the hood down. His hair is greying and his face has many wrinkles. His red eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Merihim took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Insomniac, Mundane. Bonds: Job, Poor, Nature. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp).
Norman Enfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is still thick. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record, Job. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
Possessions: 1000 gp. Jeweled electrum ring (3000 gp). 1 Minor magic item.
Hadwisa Royal, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her top hat is riddled with cuts and holes. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's looking for her big break; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Nogu Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is auburn and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her
Ideals: Entrepeneur, Impeccable. Bonds: Religious, Criminal record. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 3000 sp. 1 Minor magic item.
Jak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries scimitars. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. Amethyst (60 gp).
Vlorn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His red hair is heavily combed to the right. His violet eyes dart from person to person.
Personality: A skeptical and narcissistic man, Vlorn's first love is himself. His second love is also himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the south. He has had some formal music training, and achieved minor success. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 700 gp. Onyx (70 gp). Rhodochrosite (5 gp). Alexandrite (700 gp). Carnelian (70 gp).
Yevelda Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.
History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by giants. Yevelda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Job, Criminal record, Family, Enemies. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. Deep green spinel (110 gp).
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