Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. His brown fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 76 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Giant, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (30 gp). 1 Medium magic item.
Emerald Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear pastel clothing when she does not wear armor, and sports empty pouches on her belt. Her red fur is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with singing.
History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. Emerald abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and someone believes her a fraud
Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
Possessions: 6000 gp. Zircon (70 gp). Azurite (16 gp). Aquamarine (400 gp). Red-brown spinel (60 gp). Amber (60 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Carnelian (70 gp). Iolite (70 gp). Azurite (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. His scarlet crest is knotted and matted. His gold eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 10 years.
Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets
Bonds: Guardian, Adventurer, Debt, Job, Religious. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
Orla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. She has slicked back black hair. Her eyes are a pleasant gray.
Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Orla lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Family. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Azurite (14 gp). Blue quartz (14 gp). 1 Minor magic item.
Abalaba Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has a slight overbite and is overall scrawny. She keeps her auburn hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Abalaba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 42000 sp.
Ella Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky violet painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair is golden and curly. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is a Slaad in disguise. She has had some formal painting training, and achieved minor success. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC.
Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 100 gp.
Vorka Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'3" southern woman, she dresses like a well dressed Weaver does. Her red hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Vorka has worked very hard to control her curse. She became a Weaver soon after.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy and tries to find solutions quickly.
History: Born in the north to a Glassblower, Eridred learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Eridred has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new glassblower responsibilities is difficult
Flaws: Insomniac, Lazy, Disease. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. 1 Masterwork Common Melee.
Diggory Langdon, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. Golden pearl (60 gp).
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