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NPC Generator

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Advanced [show]


Baelitae Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Her white hair is cut jaggedly and amateurishly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Baelitae took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Rich, Attractive, Mentor. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Baelitae Siannodel, Female Elf Monk 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Musical instrument. 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Mugrunden Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. His copper crest is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Mason, Mugrunden learned a great deal about his father's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Mundane. Bonds: Family, Job, Criminal record. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Mugrunden Gygazzylyshrift, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Amethyst (70 gp).


Social Check DCs


Margery Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her golden hair is thinning but still full. Her green eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Fortune-teller, who enjoyed hunting, Margery was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur. Flaws: Ugly, Emotional, Impulsive. Bonds: Nature. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Margery Azzo, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her golden hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: She loves telling others what to do and how they should feel about things. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Silgre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Mercenary mother left her crippled. During her travels, Silgre and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Silgre discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Silgre fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Silgre Myerscough, Female Half-Orc Ranger 1
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a shortspear. He keeps his blonde hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. In his 14th year, his parents were killed by a dire rats raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Bilbron Wildwander, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Brakka Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She carries with her a set of glaives on her belt, each one with a ruby on the hilt. Her hair is long and black with streaks of brown, and is pulled back with small black clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Brakka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the north. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Brakka and her spouse have recently divorced.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Brakka Nibley, Female Half-Orc Sorcerer 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 14 (+2)5 (-3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Finellen Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a grey and yellow robe with the hood down. She keeps her blonde hair in a flapper bob. She has gleaming, smiling hazel eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is obsessed with her god.

History: Born to a pair of adventurers, Finellen grew up listening to her mother's many stories. She has had some formal dancing training, and achieved minor success. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Stylist, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Bonds: Religious, Adventurer, Family. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Finellen Battlehammer, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 5000 cp.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He keeps his long auburn hair kept up in a rat tail. This gray eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rurik Frostbeard, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ida Northcott, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has slicked back auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a slaver, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Entrepeneur, Persistence. Flaws: Selfish. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Ida Northcott, Female Human Wizard 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 12 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 14 (+2)9 (-1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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