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NPC Generator

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Advanced [show]


Modean Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He keeps his blue hair in a flapper bob. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Baker, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Modean Nowhere, Male Tiefling Warrior 11
Medium (6'4") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Investigation +8, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1800 gp. Aquamarine (300 gp). Alexandrite (300 gp). Banded agate (4 gp).


Social Check DCs


Crampernap Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Family, Rich. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Crampernap Ironhide, Male Gnome Cleric 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)7 (-2) 16 (+3)8 (-1)
Skills Investigation +0, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple brown robe with blue stripes complete with hood. His silver hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a desert tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Military, Nature, Religious. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 115 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1000 gp. Aquamarine (1000 gp). Violet garnet (1000 gp).


Social Check DCs


Elysande Radcliffe, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a grey vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is knotted and matted. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Elysande enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and to unite with her brother

Flaws: Ugly, Secretive, Hedonist, Disease. Bonds: Family. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Elysande Radcliffe, Female Human Expert 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Silver pearl (130 gp).


Social Check DCs


Gomory Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). Her hair is silver, silky, and of moderate length. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Gomory Ignominy, Female Tiefling Bard 6
Medium (4'7") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 16 (+3)20 (+5)
Skills Persuasion +8, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp.


Social Check DCs


Gildmak Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He wears his hair in dreadlocks. His amber eyes peer out from beneath his small white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted, Joker, Artistic. Bonds: Slave. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Gildmak Leagallow, Male Halfling Ranger 10
Small (3'4") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 290 pp.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Dudley, Male Human Barbarian 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Silaqui Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Sporting a white mohawk this woman's hair draws a lot of attention. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: She wants revenge against illithids; and an old rival family wants her found

Flaws: Shy. Bonds: Attractive, Family, Poor, Enemies. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Silaqui Kane, Female Half-Elf Warrior 6
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He has always had a great fascination with Tiefling culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ombul was born on a far southern mountains where he grew up under the tutelage of his father, an expert Baker. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Racist, Addict. Bonds: Immigrant, Military. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Ombul TellPenny, Male Halfling Warrior 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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