Flame Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.
History: He is a Lamia in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. Carved bone or ivory statuette (30 gp).
Bilbron Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a tan and white robe with the hood down. He wears a top hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Many drow want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp.
Ar-Gul Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His chestnut hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he's in love
Flaws: Emotional. Bonds: Rich, Attractive, Has a crush, Adventurer, Nature. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp).
Curran Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and is typically in his Farmer uniform. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Farmer and found it very stressful. He has worked as a Farmer like his mother before him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Farmer
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Rohesia Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. She keeps her long blonde hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a goblins raid, leaving Rohesia alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of goblins; and she is compelled to act according to her religious beliefs
Ideals: Passionate, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 pp.
Driindar Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her shield ready. She has no crest. She has gleaming, smiling red eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Driindar took refuge in the old dungeon and found the beat up shield and armor she uses now. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2300 gp. Alexandrite (1100 gp). Obsidian (11 gp). Jasper (30 gp). Freshwater pearl (11 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp).
Aym Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair is greying and her face has many wrinkles. She has several tiny amethyst earrings on each ear.
Personality: She is overprotective of those who hire her services. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Hedonist. Bonds: Rich, Guardian, Slave. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Silgre Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her red hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Silgre would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Banker, who enjoyed hunting, Silgre was taken on many hunting expeditions. Silgre liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Flaws: Disease. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
Lilith Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green tunic with white highlights, and long violet pants that bunch up around her shoes. She wears a colorful flower in her chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily eccentric. She is an amazing painter.
History: Gifted from a young age, Lilith studied abroad. She dropped out of school to support her sick father, and resented it. By chance she met her sister recently and the two have been together since.
Motivation: Wants her loneliness to end; and an old rival family wants her found
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Family, Has a crush. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 18)
Armor Class 10
Hit Points 68 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran, Auran
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 1800 pp. Jade (150 gp). White pearl (150 gp). Blue star sapphire (900 gp). Red spinel (150 gp). Carnelian (60 gp). Aquamarine (500 gp). Malachite (10 gp). Citrine (60 gp). Onyx (60 gp). Bloodstone (60 gp). Rhodochrosite (10 gp). Azurite (10 gp). Eye agate (10 gp). Eye agate (10 gp). Violet garnet (500 gp). Hematite (10 gp). Silver pearl (150 gp). Black pearl (500 gp). Violet garnet (500 gp). Amber (150 gp). Aquamarine (500 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (500 gp). Sardonyx (60 gp). Pink pearl (150 gp). Blue quartz (10 gp). Malachite (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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