Chad Hale, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Immeral Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a violet coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Dilettante and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Joker. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal, Halfling
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
Possessions: 340 gp. 1 Masterwork Common Melee.
Anbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a faded coat and loose pants complete with deerstalker hat. She is bald on top and has large red tufts of hair around her ears. Her thin eyebrows rest above her beady brown eyes.
Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Opinionated, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is bristling with hidden weapons, mostly sickles and greatswords. His fur is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Serpent was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Serpent decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Insomniac, Shy. Bonds: Criminal record, Slave. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Just what you see.
Claira Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a fancy yellow dress. Beneath her clothing is a huge mess of scar tissue. Her golden hair is well kept. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to unite with her brother
Ideals: Passionate, Persistence. Bonds: Attractive, Slave, Mentor. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has styled her brown hair well, parting it to the left. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 900 gp.
Chassath Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a black and brown robe with the hood down. Her copper crest is drawn into a tight pony tail with a dagger scrunchie. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: The child of a Detective, who enjoyed hunting, Chassath was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to find somewhere to settle down
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1500 gp. 1 Minor magic item.
Ronobe Charity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears black trousers with brown and grey striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She has moderate length blue hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Apothecary profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ronobe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 sp. Lapis lazuli (14 gp). Rhodochrosite (14 gp). Black pearl (1600 gp). Eye agate (14 gp). Red spinel (130 gp). 1 Minor magic item.
Caeldrim Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a brown scarf. He is portly but not overly obese. His white hair is cut short. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: Caeldrim was born in the north. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Artistic, Persistence. Flaws: Insane, Shy. Bonds: Criminal record. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
