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NPC Generator

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Advanced [show]


Andraste Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. Her long white hair reaches down to her waist. Her green eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Andraste Netyoive, Female Elf Aristocrat 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 4 (-3)16 (+3) 9 (-1)7 (-2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He is physically well-built. His orange fur is long and unkept. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: He'd like to take his coworkers down a peg; and to be a soapmaker again

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Job, Military. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Trail In the Morning, Male Tabaxi Aristocrat 12
Medium (6'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 19000 sp. Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (800 gp).


Social Check DCs


Dean Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Bounty Hunter and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and to be a fortune-teller again

Ideals: Athletic, Gifted. Flaws: Mundane, Shy. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Dean Amakiir, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Golden pearl (100 gp). Black pearl (600 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair, while still mostly blonde, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Menny studied abroad. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Stylist for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against dire rats

Ideals: Optimist, Gifted, Fighting. Bonds: Enemies, Job. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Menny Musgraben, Female Gnome Fighter 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He is typically in his Fisher uniform, and his gloved hand is found clutching a glaive. He has no fur. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He also has developed a complete distrust of the Laborer profession.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Fisher.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Has a crush, Immigrant, Rich. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

River Of Dragons, Male Tabaxi Sorcerer 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)8 (-1)
Skills Medicine +5, Nature +7
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long golden hair is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: Eccentric and domineering, Aramil will drive conversation. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Othronus, Male Elf Adept 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Lapis lazuli (7 gp). 1 Half-Plate.


Social Check DCs


Ekemon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length purple hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Shoemaker, Ekemon learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ekemon Ideal, Male Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 160 pp. Jasper (20 gp). Jasper (20 gp). Rhodochrosite (13 gp). Emerald (900 gp). Red spinel (160 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is black and curly. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Adept 6
Medium (6'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Thodris Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her long golden hair reaches down to her waist. This green eyed northerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Religious, Military. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Thodris Durthane, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 gp. Azurite (15 gp).


Social Check DCs

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