Cora Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is renowned for her bright white dresses and hats. She has no hair. Her violet eyes are slightly larger than normal.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Cora was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she is content
Flaws: Ugly, Mundane. Bonds: Family, Religious, Job. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Masterwork Musical instrument.
Galiena Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports golden long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Star rose quartz (20 gp). Jade (160 gp). Lapis lazuli (16 gp).
Fulbar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is greedy.
Ideals: Fighting, Athletic, Optimist. Bonds: Criminal record, Rich. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 50000 cp.
Eloise Ashley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her white hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Eloise studied abroad. Her druidic abilities were realized during a raid on her village. She has achieved small success as a Barkeep.
Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 150 gp.
Katherine Harlow, Female Human [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Katherine hails from a village terrorized by goblins. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: Many goblins want her driven away.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Enemies, Rich. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Moonstone (30 gp). 1 Banded mail.
Robbie Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long blonde hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She has worked as a Actor like her mother before her.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Gifted, Logical. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 30000 cp.
Crampernap Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has auburn hair. His eyes, though not visible through his cowl, are gray.
Personality: This man loves writing and to teach people writing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Crampernap was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp. 1 Minor magic item.
Drifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His black fur is smooth and relatively long. His thin eyebrows rest above his beady yellow eyes.
Personality: Drifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
Duergath Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His head has been shaved. His blue eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to be a carter again
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Military. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
