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NPC Generator

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Advanced [show]


Dworic Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Dworic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, his parents were killed by a drow raid, leaving Dworic alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Dworic Brawnanvil, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp. Cloth of gold vestments (170 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of gnolls once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Adelard Rayden, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He wears a colorful flower in his red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Extrovert, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Adelard Rayden, Male Human Expert 11
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 25 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +5

Possessions: 1200 gp.


Social Check DCs


Heward Hornsby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He has moderate length golden hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Criminal record, Mentor, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Heward Hornsby, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Tourmaline (150 gp).


Social Check DCs


Melissa Leighton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is cut short. Her hazel unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also is a firm believer in the womanly ideal.

History: Melissa was born with her mother's beautiful face. Like her mother and her sister before her, after school she went straight into learning to become a Performer. She has worked as a Performer like her mother before her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job

Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Melissa Leighton, Female Human Aristocrat 9
Medium (5'2") Human, Lawful Evil (CR 9)
Armor Class 10
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 900 gp. Rose (50 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Chrysoprase (50 gp). Blue star sapphire (1600 gp). Rich purple corundum (1600 gp). 1 Minor magic item.


Social Check DCs


Cloud Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her orange fur is greasy and uncared for. This hazel eyed easterner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east, but her parents moved at a very young age to the west. Cloud abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Cloud Timber, Female Tabaxi Cleric 11
Medium (4'7") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Medicine +3, Survival +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His hair is silver and very short. His eyes are likewise blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional, Mundane. Bonds: Has a crush, Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Bertram Nash, Male Human Fighter 9
Medium (6'6") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 170 pp.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. Her tied-back hair is golden. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her job bores her to no end. She has decided to make it more interesting.

History: Anne was raised in a hard working conservative environment. After coming to the age of reason, Anne took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality

Ideals: Justice, Gifted. Bonds: Adventurer, Criminal record, Job, Slave. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Anne High-hill, Female Halfling Monk 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 16
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +8, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +8 / 2d4+5, Grapple +4

Possessions: 800 gp.


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a robe, a symbol of strength around her neck, and a scimitar on her belt. Her right leg appears badly burned and disfigured. Her fur is red and curly. Her thin eyebrows rest above her beady blue eyes.

Personality: She loves telling others what to do and how they should feel about things. She also has developed a complete distrust of the Carpenter profession.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Architect.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Monk 13
Medium (6'3") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)21 (+5)
Skills Acrobatics +7, Persuasion +9
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +9

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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