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NPC Generator

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Advanced [show]


Joan Wheatley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). Her brown hair is kept up in a ponytail inside a feathered hat. Her eyes, though not visible through her cowl, are green.

Personality: She is almost excessively polite to everyone, even when angry. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She got into the Locksmith business at a young age. After coming to the age of reason, Joan took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Locksmith like her father before her.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: In love, Job, Family. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Joan Wheatley, Female Human Druid 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp. Red-brown spinel (50 gp).


Social Check DCs


Cask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her beige fur in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Joker, Entrepeneur. Bonds: Attractive. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Candle, Female Tabaxi Ranger 5
Medium (4'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Baradad Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He wears a wide-brimmed hat to cover his moderate length brass crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Baradad Jerynomonis, Male Dragonborn Druid 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)15 (+2) 15 (+2)18 (+4)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Semyaza Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of magic on her torso, and carries longswords. Her dark red hair is greasy and uncared for. Her eyes are white and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast plains. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Many orcs want her driven away; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Semyaza Bedlam, Female Tiefling Rogue 10
Medium (5'9") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 18 (+4)18 (+4)
Skills Persuasion +8, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her gray fur is braided into rings. She has hazel eyes and a brown hat with a yellow feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: The child of a Interpreter, who enjoyed hunting, Jade was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Rich. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Jade Thunder, Female Tabaxi Ranger 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Persuasion +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3000 sp. Rhodochrosite (11 gp). Fiery yellow corundum (800 gp). Onyx (50 gp). Black pearl (900 gp). Azurite (11 gp). Alexandrite (900 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in an above average manner. She has slicked back black hair. Her eyes are likewise amber.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.

History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She struck the Adventurer job and began her own company from there.

Motivation: Sabotage a competitor; and expand her business

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Bree Honeypot, Female Halfling Cleric 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)6 (-2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Citrine (80 gp). Deep blue spinel (600 gp). Amber (160 gp).


Social Check DCs


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has a long auburn ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants she idolized her mother. Jarsali was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bowyer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Jarsali Iranapha, Female Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3100 sp.


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Eberk was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Fighting, Joker. Bonds: Religious, Poor, Adventurer. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Eberk Brazzik, Male Dwarf Warlock 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Wymar Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears skinny pants and wears a violet and white robe with the hood down. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Scribe profession.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the large cave and found the beat up crossbow and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Impulsive, Secretive. Bonds: Job, Nature, Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Wymar Plemens, Male Half-Elf Adept 8
Medium (5'1") Half-Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 8 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. Blue star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs

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