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NPC Generator

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Advanced [show]


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man is well dressed, constantly wearing a grey suit, tan shirt, and grey tie. His red hair is knotted and matted. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Slave Trader profession.

History: Dalgal hails from a village terrorized by gnolls. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Sellsword.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp.


Social Check DCs


Vepar Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Seamstress uniform, and she perpetually has her glaive ready. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Seamstress soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined, Gifted. Bonds: Job, Attractive. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Vepar Intellect, Female Tiefling Monk 14
Medium (5'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 7
Hit Points 73 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Deception +7, Nature +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +2 / 4d6-3, Grapple +1

Possessions: 5000 gp. Black pearl (1000 gp). Coral (40 gp). White pearl (40 gp). Rock crystal (20 gp). Blue quartz (16 gp). Silver pearl (40 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Silver pearl (40 gp). Carnelian (20 gp). Rose (20 gp). Deep blue spinel (1000 gp). Amber (40 gp).


Social Check DCs


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a grey suit, black shirt, and blue tie, and is pretty ugly. With a patchy white beard and wild white hair. He has several tiny amethyst earrings on each ear.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Herbalist business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Ryley, Male Human Barbarian 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Brown-green garnet (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Harvest Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her fur is cinnamon, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Architect profession.

History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a architect again

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Harvest Wing, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Gardener. His blonde hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Job, Mentor. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Gormogord Wiseacre, Male Halfling Warrior 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Giant, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Traki Horineth, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He has a long black beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist, Logical, Fighting. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Traki Horineth, Male Elf Aristocrat 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Enidda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long green pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She sports brown long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Calm and collected, she is a well trained Junk Dealer. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Enidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enidda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor; and she wants to get laid

Bonds: Job, Adventurer, Poor, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Enidda Pilwicken, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Maynild Merton, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She has several tiny amber earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she seems to be bored by most things

Ideals: Impeccable. Flaws: PTSD, Mundane. Bonds: Rich, Criminal record. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Maynild Merton, Female Human Paladin 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. Amber (70 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Leaf Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Leaf wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Leaf grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Attractive, Adventurer. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Leaf Buttons, Male Tabaxi Commoner 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp. Deep green spinel (90 gp). Malachite (10 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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