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NPC Generator

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Advanced [show]


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has styled his chestnut hair well, parting it to the left. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Zaffrab Timbers, Male Gnome Ranger 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 10 (+0)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Nimble Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" western woman, she wears a pastel top hat and pastel clothes. She sports a flattop fur cut. Her green eyes have a joyful gleam in them most of the time.

Personality: Nimble wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: She was born in a small island village. Her father was a soldier and died while she was still young. Nimble was left her father's suit of armor and trained in its use and care. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Bonds: Nature, Military, Adventurer. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Nimble Timber, Female Tabaxi Aristocrat 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Agnes Clayton, Female Human [Permalink]

Personal [hide]

Description: A 5'11" eastern woman, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long black ponytail with little hanging trinkets. Her blue eyes dart from person to person.

Personality: Agnes hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She believes the world needs to unite to get rid of dire rats once and for all.

History: Agnes was born the youngest of three triplets. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Poor, Enemies, Family, Adventurer. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Agnes Clayton, Female Human Bard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Griselda Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair up. Her violet eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west her family was never financially stable. When Griselda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Adventurer, Poor, Military. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Griselda Bentham, Female Human Aristocrat 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Average lock.


Social Check DCs


Rosalind Chester, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Ploughman does. Her white hair is singed and shortened. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Rosalind does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the west to a Ploughman, Rosalind learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Depressed. Bonds: Job, Guardian, Military. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Rosalind Chester, Female Human Warrior 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shadow Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Flaws: Hedonist. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Shadow Shoe, Female Tabaxi Adept 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Thava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor. Her blue crest is drawn into a tight pony tail with a cross scrunchie. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Laborer business at a young age. A gifted student she started as a Bather, but she got bored and became a Laborer. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Thava Baharoosh, Female Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)8 (-1) 13 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zogdûsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, marred by chocolates. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Military. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Zogdûsh Windsor, Male Half-Orc Rogue 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 7
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 10 (+0)8 (-1) 12 (+1)5 (-3)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Joan Brandon, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She is physically well-built. Her hair is brown and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has always had a great fascination with Dragonborn culture. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Joan Brandon, Female Human Aristocrat 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. White pearl (40 gp). 4 Antitoxin.


Social Check DCs

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