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NPC Generator

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Advanced [show]


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. Her chestnut hair is lengthy and is close to two feet long. She has brown eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Tordrid was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tordrid's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Tordrid Helcral, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 150 gp.


Social Check DCs


Altho Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his white hair to look like a famous performer. He has amber eyes and a white hat with a brown feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Actor

Voice: German accent

Attributes [hide]

Altho Kettlewhistle, Male Halfling Monk 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 46 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6

Possessions: 5000 gp. Large well-done wool tapestry (300 gp). Solid gold idol (200 gp). A roughly beaten golden orb (120 gp). Jeweled electrum ring (8000 gp). Sapphire pendant on gold chain (1100 gp). Fire opal pendant on a fine gold chain (1300 gp). Old masterpiece painting (1300 gp). An abacus with copper, silver and gold markers (120 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (200 gp). Old masterpiece painting (1300 gp). A silver and pearl hairclip (40 gp). Cloth of gold vestments (120 gp). Old masterpiece painting (1300 gp). Solid gold idol (200 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Qualen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Qualen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Enemies, Religious. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qualen Timbers, Male Gnome Rogue 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Juliana Shelly, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long auburn hair kept up in a rat tail. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has achieved small success as a Armorer.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Flaws: Secretive, Mundane. Bonds: Job, Attractive. Occupation: Armorer

Voice: American accent

Attributes [hide]

Juliana Shelly, Female Human Expert 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Freshwater pearl (10 gp). Moss agate (10 gp).


Social Check DCs


Raymond Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Justice. Flaws: Secretive. Bonds: Rich, Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Raymond Tiltathana, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin, Infernal
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp. Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Waywocket Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right leg appears badly burned and disfigured. Her hair is cut close to her head. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Joker. Flaws: Insane. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Waywocket Cobblelob, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 6000 cp.


Social Check DCs


Greethen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. His red crest is kept up in a ponytail inside a top hat. His eyes are gold and beady.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Mason business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Military, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Greethen Imbixtellrhyst, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3

Possessions: 7000 sp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries hammers. His small hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast desert. Traubon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Traubon Goldfinder, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Good lock.


Social Check DCs


Ombul Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Layabout for hire.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Ombul Stoutman, Male Halfling Fighter 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)13 (+1) 17 (+3)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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