Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To pay off his debts; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Disease. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 100 pp. 1 Half-Plate.
Vistra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems, marred by sweets. Her silver hair is knotted and matted. Her hazel eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has all her life been fascinated with singing.
History: She comes from a rich eastern family. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end; and she wants revenge against drow
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Enemies, Has a crush. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Gesrethe Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She has the majority of her body covered in plate, and her gloved hand is found clutching a mace. Her crest is short and blue. She tend to wears goggles to shield her eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She feeds upon the attention of others.
History: She was born to loving parents in a slum to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 8000 sp.
Howard Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Howard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things.
Flaws: Shy, Mundane. Bonds: Poor, Attractive, Family. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 68 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 5000 sp. Lapis lazuli (9 gp). Star ruby (600 gp). Freshwater pearl (9 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and pastel robe with the hood down, and he perpetually has his hand crossbow ready. His long golden hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 8000 cp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item.
Sun Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears his yellow fur up. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Sun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Sun never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Philantrophist, Persistence. Bonds: Poor, Military, In love, Family. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +6
Possessions: 2400 gp. Gold dragon comb with red garnet eye (1200 gp).
Raymond Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears an entirely brown suit with pastel socks and a vest with buckled shoes, and his gloved hand is found clutching a sword. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was born on a small isolated farm. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Nature. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 10 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: Azurite (11 gp). Banded agate (11 gp). Peridot (80 gp). Sard (80 gp). Rich purple corundum (600 gp).
Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a black vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brass crest is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Arjhan was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Ugly, Shy, Impulsive. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Gynnie Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean white cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. Her green eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the south to a Tanner, Gynnie learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: An old rival family wants her found; and further expansion of business
Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, Rich, Family. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
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