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NPC Generator

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Spring Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His yellow fur is heavily combed to the right. His thin eyebrows rest above his beady amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious, Poor, Nature. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Spring Blossom, Male Tabaxi Sorcerer 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Efferil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Slave, Nature. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Efferil Liadon, Male Elf Fighter 8
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 500 gp. Chalcedony (50 gp). Golden yellow topaz (1200 gp). Jasper (50 gp). Star ruby (1500 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His black fur is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Nimble embodies much of what other species detest in the Tabaxis. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Enemies. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Nimble Timber, Male Tabaxi Warrior 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Nirgel Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is blue and very short. He has several tiny opal earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Nirgel Violence, Male Tiefling Wizard 6
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her moppish silver hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and to unite with her brother

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Military, Family. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Eldeth Durthane, Female Dwarf Ranger 8
Medium (3'9") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Jet (100 gp). Blue quartz (15 gp). Blue quartz (15 gp). Azurite (15 gp). Aquamarine (700 gp).


Social Check DCs


Zedaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His silver crest is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Weaver, but he got bored and became a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Zedaar Kerrhylon, Male Dragonborn Aristocrat 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Wiggens Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many tan ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is white and very short. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Many goblins want him driven away; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Optimist, Professionalism. Bonds: Rich, Military, Family, Enemies. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Wiggens Pilwicken, Male Gnome Commoner 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 20 (+5)11 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 3 Holy water.


Social Check DCs


Foxilon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy red suit. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Dragonborn compassion; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Secretive, Racist. Bonds: Attractive. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Foxilon Kettlewhistle, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized white coat, marred by sweets. His white hair is thinning but still full. He has gray eyes and a white hat with a brown feather.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. When Gnarsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gnarsh Anderton, Male Half-Orc Cleric 8
Medium (5'8") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Black pearl (700 gp). Jade (50 gp). Bloodstone (40 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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