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NPC Generator

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Advanced [show]


Thorin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Stylist.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Philantrophist, Artistic. Bonds: Job. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Thorin Loderr, Male Dwarf Monk 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 pp.


Social Check DCs


Vaina Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her golden hair is knotted and matted. Her amber eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Vaina's first love is herself. Her second love is also herself. She invites people to come help in her community garden.

History: A powerful slaver made her what she is. As a young adult she joined a group advocating for an improvement in Elven conditions. She now spends her time doing works of charity.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Vaina Iranapha, Female Elf Cleric 13
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 pp.


Social Check DCs


Alice Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'3". She dresses in violet turtlenecks beneath a brown coat with blue slacks, and her gloved hand is found clutching a lance. Her tied-back hair is black. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hasn't been sleeping well lately.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Disease, Insomniac, PTSD. Bonds: Immigrant. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Alice Mellegaard, Female Half-Elf Ranger 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Azurite (13 gp). Malachite (13 gp). 1 Average lock. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Seebo grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Professionalism, Gifted. Bonds: Adventurer, Criminal record, Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

Seebo Leffery, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Guard does. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Guard.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Graham, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. His brown hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pallabar took refuge in the large cave and found the beat up shortbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Nature. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Pallabar Tarkelby, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Salasar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His crest is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Salasar Nemmonis, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 7 (-2)16 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rael took refuge in the ruined castle and found the beat up dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Nature. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Rael Teinithra, Male Half-Elf Commoner 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 1 Everburning torch.


Social Check DCs


Lilli Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She is dressed in earthy colors with a blue and black handkerchief worn on her left side. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the recently deceased. She works hard and plays hard.

History: She was raised in a plains tribe. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Hedonist, Disease, Mundane. Bonds: Attractive, Nature. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Lilli Pingun, Female Gnome Commoner 6
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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