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NPC Generator

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Advanced [show]


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his poetry dream.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Warlock 13
Small (3'7") Gnome, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 48 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1000 gp. Aquamarine (500 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Moonstone (80 gp). Amethyst (120 gp). Aquamarine (500 gp). Amethyst (120 gp).


Social Check DCs


Zûgor Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Zûgor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Zûgor grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Zûgor Middleton, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 7 (-2)2 (-4)
Skills Animal Handling +1, Intimidation -1
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Jasper (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Ratbag Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his white robe and has his nunchaku always slung over his shoulder, and is pretty ugly. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Enemies, Nature. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Ratbag Southey, Male Half-Orc Fighter 9
Medium (6'7") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 50000 cp. Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Carlton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. Her top hat is riddled with cuts and holes. Her eyes are violet.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a island tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Flaws: Ugly, Insane, Shy. Bonds: Poor, Nature. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aline Carlton, Female Human Ranger 10
Medium (5'2") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 70 pp. Moss agate (6 gp). Silver pearl (150 gp). Emerald (900 gp). Eye agate (6 gp). Alexandrite (300 gp). Obsidian (6 gp). Aquamarine (300 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large violet jacket. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Nature, Religious. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Caerdonel, Male Half-Elf Sorcerer 10
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 13000 sp. White pearl (150 gp). Azurite (14 gp). Carnelian (30 gp). Onyx (30 gp). Aquamarine (600 gp). Eye agate (14 gp). Alexandrite (600 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his greataxe ready. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Duergath wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Forgetful. Bonds: Attractive. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Duergath Daerdahk, Male Dwarf Monk 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)6 (-2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Rosalind Fidget, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and wears a brown cloak and cross-gartered white stockings. Her red hair is cut short. Her gray eyes peer out from beneath her feathered brown hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born on a small isolated farm. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Rosalind Fidget, Female Human Commoner 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Eleanor Hackney, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her auburn hair is braided into rings. Her brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She misses her home and complains about the freezing weather, even in summer.

History: Eleanor was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Eleanor Hackney, Female Human Warlock 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 80 gp.


Social Check DCs


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her chestnut hair in a pixie cut. She has a dull look in her gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of southern immigrants she idolized her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She has recently gotten a pet goose that steals things from people.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Impeccable. Bonds: In love, Immigrant, Criminal record, Adventurer. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Portia Smoothhands, Female Halfling Expert 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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