Glûk Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He sports a flattop hair cut. His amber eyes dart from person to person.
Personality: Glûk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Seamstress mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 33000 sp.
Hugolina Lindsey, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a robe, a symbol of strength around her neck, and a greataxe on her belt. She keeps her brown hair in a pixie cut. Her eyes are blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. Her psionic abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well
Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp.
Ida Ridley, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her red hair, when down, is lengthy. She is baby faced.
Personality: Ida is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Shy. Bonds: Rich, Military. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp. Malachite (12 gp).
Ilde Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright grey dresses and hats. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Unemployed, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: Wants to raise her children well.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Banded agate (9 gp). 1 Masterwork Common Melee.
Artin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is lengthy and is close to two feet long. Her amber unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the east. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Mortician, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk.
Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Family, Mentor. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 39 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Malachite (4 gp). Tourmaline (90 gp).
Tyna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.
History: She was born at the edge of vast desert. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Dyer.
Motivation: Money/treasure; and she desires power and/or immortality
Ideals: Fighting, Gifted. Bonds: Job, Nature, Adventurer, Rich. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 16
Hit Points 75 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
Possessions: 2000 gp.
Chay Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He sports a long silver beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is content; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Addict, Depressed, Mundane. Bonds: Religious. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. 1 Minor magic item.
Foxilon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.
History: He was born in a small mountains village. A gifted student he started as a Bather, but he got bored and became a Interpreter. He inherited the family business which he has now maintained for 5 years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Job, Rich. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 10 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp).
Modean Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green armored body suit, with a simple blue line shooting up and back down. His blue hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. He was granted necromantic powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 121 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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