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NPC Generator

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Advanced [show]


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long brown fur kept up in a rat tail. His eyes, though not visible through his cowl, are copper.

Personality: Seven is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Depressed, Hedonist, Insane. Bonds: Criminal record. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Seven In Shadow, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A small bag of saffron. (20 gp).


Social Check DCs


Sweet Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her long white fur is drawn into a two foot long braid. She has yellow eyes and a brown hat with a black feather.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south to a Server, Sweet learned a great deal about her father's area of expertise. A gifted student she started as a Carpenter, but she got bored and became a Server. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love.

Bonds: Poor, Immigrant, Attractive, In love, Job. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Sweet Candle, Female Tabaxi Barbarian 8
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Violet garnet (900 gp). Amethyst (100 gp). Peridot (50 gp). Moss agate (10 gp). Amethyst (100 gp).


Social Check DCs


Ownka Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears baggy black pantaloons and a white scarf. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich western family. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Ownka Gresham, Female Half-Orc Expert 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Susannah Carlisle, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered bastard sword and tarnished glaive as well. Her silver hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a slaver, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Sailor, and she later adopted a second son.

Motivation: Regain custody of her son; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Religious, Mentor, Family. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Susannah Carlisle, Female Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 9 (-1)9 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Obsidian (9 gp). 1 Banded mail.


Social Check DCs


Ellywick Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin yellow vertical stripes and green pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her golden hair well, parting it to the right. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Navigator

Voice: German accent

Attributes [hide]

Ellywick Folkor, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Seraphina Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Miner does. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Seraphina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has drifted from career to career and currently works as a Miner.

Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Job, Immigrant, Family, Nature. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Seraphina Littlefoot, Female Halfling Warlock 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 5 (-3)6 (-2)
Skills Arcana +5, Insight -1
Senses Passive Perception 7
Languages Common, Halfling, Ignan, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Valida Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not trust anyone and sleeps with one eye open.

History: She was raised in a mountains tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Criminal record, Family. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Valida Daraln, Female Dwarf Druid 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Tomi Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He carries a battered longbow and tarnished bow as well. With bright auburn hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a daughter. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Insane. Bonds: In love, Poor, Religious. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Tomi Honeypot, Male Halfling Monk 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ootah Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. She has white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: Ootah was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Ootah Copeland, Female Half-Orc Expert 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)8 (-1) 18 (+4)7 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 150 gp. Deep green spinel (140 gp). 1 Superior lock.


Social Check DCs

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