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NPC Generator

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Advanced [show]


Nurkara Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears professional attire. Her long black hair is drawn into a two foot long braid. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Nurkara was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She is greedy; and a strong sense of loyalty to human people

Ideals: Opinionated, Persistence. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Nurkara Silverstone, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Theobald hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Theobald Colby, Male Human Paladin 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Jacoba Haley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, grey, dusty cloak. Her black hair is still thick. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. Jacoba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Jacoba Haley, Female Human Aristocrat 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Cecily Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has slicked back silver hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her job bores her to no end. She has decided to make it more interesting.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Cecily Gentry, Female Half-Elf Adept 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1 Buckler. 1 Breastplate.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit, and carries halberds. Her gray fur is slicked back into a classic pompadour. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc

Ideals: Fighting, Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Emerald Grass, Female Tabaxi Warrior 4
Medium (4'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright blonde hair. Her eyes are violet and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Verna was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was taken from her home at a very young age. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and a rival would like her out of the picture

Bonds: Job, Adventurer, Poor, Slave, Criminal record. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Verna Wildcloak, Female Halfling Aristocrat 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Suhnae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist, Gifted, Artistic. Bonds: Rich. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Suhnae Iranapha, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. Citrine (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Herleva Dumph, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is renowned for her bright grey dresses and hats. Her silver hair is knotted and matted. She has blue eyes.

Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her music dream.

Motivation: To be a Actor again; and money/treasure

Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Rich, Job. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Herleva Dumph, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Bruz Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and he perpetually has his scythe ready. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Bruz took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Bruz Kitchur, Male Half-Orc Barbarian 5
Medium (6'10") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Rock crystal (80 gp). Hematite (11 gp). Tourmaline (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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