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NPC Generator

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Advanced [show]


Portia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with grey stripes complete with hood. She has a moderate pudge and is not very fit. Her silver hair is cut short. Her eyes are likewise blue.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carpenter arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her relatives are trying to arrange a marriage; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic. Bonds: Family, Rich, Criminal record, Attractive. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Portia Wiseacre, Female Halfling Warrior 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Layabout, Odo learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, In love, Job. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Odo Graham, Male Human Warrior 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Ishte Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing the road beaten gear of a warrior. She wears a Stetson hat to cover her moderate length dark red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 17th year, her parents were killed by a drow raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Religious, Enemies. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ishte Tolerance, Female Tiefling Aristocrat 11
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 17000 sp. Moss agate (5 gp). Malachite (5 gp). Golden yellow topaz (400 gp). Hematite (5 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Jarsali Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her scythe. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Jarsali was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Justice. Bonds: Attractive. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Jarsali Mystralath, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears dark leathers with embroidery, and her gloved hand is found clutching a bastard sword. Her auburn hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.

History: When she was but 6 years old her parents immigrated from the north. Nora was born on a far northern plains where she grew up under the tutelage of her mother, an expert Mortician. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Enemies. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Nora Tosscobble, Female Halfling Aristocrat 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Melissa Atterton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her chestnut hair is matted, messy, and big. Her gray unseeing eyes seem to look past you.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Melissa Atterton, Female Human Cleric 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Hirrathak Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear, and he perpetually has his club ready. His green crest is heavily combed to the right. His eyes are likewise red. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Hirrathak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Military. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Hirrathak Jharthraxyn, Male Dragonborn Rogue 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Star rose quartz (80 gp). Sard (80 gp). Star ruby (600 gp). Golden pearl (60 gp).


Social Check DCs


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Miner does. Beneath his clothing is a huge mess of scar tissue. His hair is blonde, silky, and of moderate length. This brown eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Miner in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Bounty Hunter again; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Greedy. Bonds: Job, Slave, Attractive, In love. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Naal Berevan, Male Elf Bard 4
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Jasper (80 gp). Onyx (80 gp).


Social Check DCs


Shax Sage, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is lengthy. Her red unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Assassin, who enjoyed hunting, Shax was taken on many hunting expeditions. A freak accident while working with her Assassin mother left her crippled. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality.

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Poor, Nature. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Shax Sage, Female Tiefling Rogue 16
Medium (4'11") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 91 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2

Possessions: 600 pp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Gold dragon comb with red garnet eye (600 gp). Silver ewer (80 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (3000 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (3000 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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