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NPC Generator

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Advanced [show]


Valanthe Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting clothing which further accentuates her frame. Her long white hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs

Flaws: Shy, Forgetful, Greedy. Bonds: Attractive, Nature, Religious. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Valanthe Wasanthi, Female Half-Elf Rogue 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 15 (+2)10 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Tippletoe Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a rose on it. Her feathered hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Joker, Extrovert. Flaws: Ugly, Mundane, Insane. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Tippletoe Fabblestabble, Female Gnome Fighter 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Mary Royal, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with blue socks and a vest with buckled shoes. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is cut jaggedly and amateurishly. Her green eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a Fletcher, her mother struggled to pay the bills. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Mary Royal, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Spring Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. Her red fur, when down, is lengthy. Her green eyes are passionate and lively.

Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Spring began to lead the lost caravan. She was granted arcane powers by her dying brother.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted, Entrepeneur. Bonds: Rich, Religious, Enemies. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring Of Winter, Female Tabaxi Aristocrat 11
Medium (5'0") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 360 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eran Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. Her long red hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also hits on women, regardless of circumstances.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Gifted. Flaws: Disease, Terse. Bonds: Attractive, Slave, Has a crush. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Eran Elderberry, Female Halfling Rogue 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Howard Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: Howard was born with his mother's beautiful face. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Howard Tosscobble, Male Halfling Warrior 13
Small (2'11") Halfling, Lawful Good (CR 13)
Armor Class 10
Hit Points 46 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Morana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She has a hunchback. Her chestnut hair is unkempt and raggedy. Her thin eyebrows rest above her beady violet eyes.

Personality: Morana wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born on a small isolated farm. Morana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Morana Frostbeard, Female Dwarf Expert 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt, and carries maces. He wears a deerstalker hat to cover his moderate length white hair. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Fonkin grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Fonkin Wildwander, Male Gnome Bard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His long black hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is harsh and unforgiving.

History: Gifted from a young age, Gardain studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Gardain Battlehammer, Male Dwarf Rogue 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 7 (-2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 sp. Malachite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs

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