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NPC Generator

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Advanced [show]


Artin Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears a worn and beaten armor, and her gloved hand is found clutching a halberd. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Tabaxi compassion; and doesn't want to be a mason and was forced into it by her family

Flaws: Terse, Racist. Bonds: Family, Rich, Adventurer. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Artin Foamtankard, Female Dwarf Barbarian 12
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 9 (-1)7 (-2)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Gold dragon comb with red garnet eye (400 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He has gold eyes and a black hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Paladin 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (600 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Charles Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his feathered yellow hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and to unite with his brother

Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor, Family. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Charles Ethanasath, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Rhodochrosite (16 gp).


Social Check DCs


Therlin Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. Her hair is golden and curly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Addict, Racist, Shy. Bonds: Rich. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Therlin Graybeard, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. 1 Chain shirt.


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long golden beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Selfish, Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Lance Marston, Male Human Warrior 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Arumawann Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy tan suit. His hair is golden and curly. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Sold as a small child to a slaver, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Mentor, Criminal record. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Arumawann Welber, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and doesn't want to be a performer and was forced into it by her family

Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Valida Daerdahk, Female Dwarf Sorcerer 11
Medium (3'9") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Religion +6, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 130 pp.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears green cloth garments or leather armor. His crest, while still mostly black, has prominent grey streaks. His fierce gold eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a criminal king-pin and mafia family Shedinn was born on a far western forest where he grew up under the tutelage of his mother, an expert Butcher. Days after completing his studies, news broke out that his hometown was attacked by illithids. Shedinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)15 (+2) 15 (+2)17 (+3)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp. Moss agate (12 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Jet (50 gp). Banded agate (12 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her red fur is kept up in a ponytail inside a feathered hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Joker. Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Two Llamas Prim Posies, Female Tabaxi Cleric 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 5 (-3)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 7
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs

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