Frug Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south, but his parents moved at a very young age to the east. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter
Ideals: Optimist, Logical. Bonds: Immigrant, Adventurer, Family, Slave. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Banded agate (12 gp). Blue sapphire (1200 gp). Deep green spinel (50 gp). Red spinel (50 gp). 1 Banded mail.
Kelter Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. He is physically well-built. He wears a Stetson hat to cover his moderate length brown hair. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Shipwright, Kelter learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: To be a Interpreter again; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Bolhild Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a card on it. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted necromantic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Nemeia Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long brown hair is drawn into a two foot long braid. Her red eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Criminal record. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 51 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Giant, Draconic
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 800 pp. Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (80 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Medium magic item.
Soveliss Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
Râsh Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His tied-back hair is silver. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Layabout and found it very stressful. He has drifted from career to career and currently works as a Layabout.
Motivation: To be a Fletcher again.
Flaws: Ugly, Depressed, Disease. Bonds: Job, Rich. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2 Antitoxin.
Tagga Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, constantly wearing a black suit, white shirt, and green tie and is in decent physical shape. She wears her auburn hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Military, Slave. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item.
Nogu Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her black hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants her found.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. Jet (80 gp).
Gerbo Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to get a good night's sleep
Flaws: Insomniac. Bonds: Adventurer, Has a crush, Rich. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
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