Gilthur Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his black hair in a flapper bob. He wears a mask on his face.
Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Mason, Gilthur learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, In love, Job, Nature. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Bree Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She wears her blonde hair up. Her fierce blue eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions; and retire the richest woman in the south
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Grigi Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her white hair has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Grigi was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Religious. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 300 gp.
Nimble Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has no fur. Her eyes, though not visible through her cowl, are amber.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Nimble was born the youngest of three triplets. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She then took over the family business and is one of the better Knight for hire.
Motivation: An old rival family wants her found.
Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Job. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Verna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her brown hair is lengthy. Her thin eyebrows rest above her beady gray eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Apothecary, who enjoyed hunting, Verna was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Spear Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his monstrous two handed axe. His fur, while still mostly orange, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Dyer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Poor. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 27 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. Carnelian (60 gp). Jade (120 gp). Red-brown spinel (120 gp).
Hrathy Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black armored body suit, with a simple blue line shooting up and back down. She has shaved her head bald. Her fierce amber eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses divination through singing.
History: Born in the east to a Dilettante, Hrathy learned a great deal about her father's area of expertise. Her necromantic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Athletic, Optimist, Gifted. Bonds: Job. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp.
Adelard Tatum, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to unite with his sister
Ideals: Artistic, Athletic. Bonds: Military, Family, Nature. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Sethrekar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly hand crossbows and swords. His white crest is still thick. He has gleaming, smiling red eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sethrekar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Courier like his father before him.
Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Poor, Job, Family. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5
Possessions: 1200 gp.
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