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NPC Generator

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Advanced [show]


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Cynical, Mundane. Bonds: Rich, Attractive, Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Uthemar Berevan, Male Elf Paladin 13
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 4000 gp. Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.


Social Check DCs


Georgina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She sports red clothing, slightly heavier than average wear. She has a very tight haircut. She wears large thick round spectacles.

Personality: Georgina is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with writing.

History: Georgina was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her sister; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Job, In love, Family. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Georgina Underfoot, Female Halfling Paladin 5
Small (2'8") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 8 (-1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is thinning but still full. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his singing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Artistic, Pacifist. Bonds: Military, Criminal record. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Ombul Warmwater, Male Halfling Aristocrat 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 15
Hit Points 41 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a white coat. His black hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: Flogg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Flogg Birkenhead, Male Half-Orc Fighter 4
Medium (6'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 9 (-1)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Davenport, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Gunter Davenport, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp. Eye agate (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Serpent In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries tridents. She keeps her long gray fur kept up in a rat tail. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Serpent and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Serpent In the Storm, Female Tabaxi Cleric 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his sickle ready. His cinnamon fur is thinning but still full. He has green eyes and a pastel hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Impulsive. Bonds: Military. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Smoking Hummingbird, Male Tabaxi Ranger 8
Medium (6'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Modean Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a black costume with the symbols of luck on his torso. His left leg appears badly burned and disfigured. His hair is dark red and curly. His eyes are red and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Modean hails from a village terrorized by dire rats. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Enemies. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Modean Rage, Male Tiefling Adept 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a violet suit, brown shirt, and black tie. She is portly but not overly obese. Her hair is blonde, silky, and of moderate length. This blue eyed northerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to end her boredom

Ideals: Philantrophist, Justice, Persistence. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Alice Shupe, Female Half-Elf Warrior 12
Medium (5'5") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 200 pp. Smoky quartz (40 gp). Zircon (40 gp). Jade (100 gp). Violet garnet (1400 gp). Lapis lazuli (13 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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