Adam Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He is physically well-built. His silver hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adam took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a violet wide-brimmed hat and violet clothes. His golden hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and wants to raise his children well
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).
Argran Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. He has wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Argran took refuge in the ruined castle and found the beat up sickle and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Poor, Nature. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 76 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin, Dwarven, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp.
Kriv Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a green and brown robe with the hood down. His green crest is lengthy. His ears are large.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Kriv was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has drifted from career to career and currently works as a Adventurer.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Logical. Flaws: Ugly, Racist. Bonds: Job. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 113 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2100 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp).
Smoking Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has the majority of her body covered in plate. Her beige fur is kept up in a ponytail inside a feathered hat. Her blue eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Poor. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 50 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Red-brown spinel (110 gp). Red garnet (110 gp). Amethyst (110 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). Peridot (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His red hair is thinning but still full. This amber eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across
History: Born in the south to a Miller, Theren learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 13 years.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur, Joker. Bonds: Criminal record, Job, Family. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Kilvar Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his auburn hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Ugly, Secretive, Fearful, Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 20000 cp. Onyx (50 gp). Brown-green garnet (130 gp).
Dariff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. She has moderate length golden hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the west. Her father was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 88 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Star rose quartz (70 gp). Moonstone (70 gp). Star rose quartz (70 gp). White pearl (150 gp). Iolite (70 gp). Malachite (12 gp). Blue sapphire (400 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gold crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive, Ugly. Bonds: Nature, Has a crush. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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