Gillyd Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her father raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and many dire rats want her driven away
Ideals: Athletic, Optimist. Bonds: Poor, Attractive, Nature. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 19 (+4) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon, Gnome
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Jet (50 gp). Malachite (9 gp).
Anastrianna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she very much looks the part of a Actor. Her hair, while still mostly red, has prominent grey streaks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Anastrianna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Anastrianna's father didn't care for her much, and the feeling was mutual. She has achieved small success as a Actor.
Motivation: She has money and likes to spend it.
Flaws: Addict, Antagonistic, Shy. Bonds: Job, Rich. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp. Amethyst (140 gp). Eye agate (5 gp). Tiger eye turquoise (5 gp).
Quick Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is typically in her Mercenary uniform. Her clothes are grease stained in places. Her yellow fur is kept up in a ponytail inside a wide-brimmed hat. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Mercenary business at a young age. She worked as a nervous Mercenary and found it very stressful. She left for the north, certain she would find work there.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Passionate. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1700 sp. 2 Tanglefoot bags. 6 Acid flasks. 2 Tanglefoot bags.
Andram Peace, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Andram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Depressed, Greedy. Bonds: Job, Military, Rich. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 13 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 5 (-3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 900 gp.
Gell Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Gell grew up listening to his mother's many stories. Through the years after Gell was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gell's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire; and to reunite with his old friends
Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meena Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her brown hair is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Meena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.
History: Born to a Fletcher, her father struggled to pay the bills. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. A delicate brass dragon egg (80 gp). Solid gold idol (1100 gp). Silver comb with moonstones (900 gp). A necklace of small pink pearls (5000 gp). A small bag of saffron. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A delicate brass dragon egg (80 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Embroidered and bejeweled glove (3000 gp). Gold music box (3000 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.
Enidda Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Healer business at a young age. She was an athlete and attended two major summer competitions. She never won. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother; and sabotage a competitor
Ideals: Optimist, Athletic. Bonds: Attractive, Job, Family. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 cp. 1 Minor magic item.
Grisha Law, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.
Personality: Grisha hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic, Impeccable. Flaws: Ugly. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.
Hobart Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He keeps his chestnut hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Justice. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
