Orianna Despair, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. Her black hair has been sun bleached extensively. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Orianna's homeland. Orianna decided to take the middle way and become a bodyguard. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Athletic, Fighting. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 400 gp. Freshwater pearl (16 gp). Azurite (16 gp). Chrysoprase (50 gp).
Armara Agony, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and red. Her otherwise smooth face is marked with small tiny scars.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Armara was born the youngest of three triplets. Her first spouse was a Courier, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the west, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Criminal record, Family, Immigrant. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
Faran Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp. Citrine (80 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). 1 Full Plate. 1 Chain shirt. 1 Half-Plate.
Mishann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized black coat. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Spy and found it very stressful. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
Mardred Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes, though not visible through her cowl, are hazel.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Nature, Military. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 67 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +5
Possessions: 2200 gp.
Mehen Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears tattered old clothes. He has done his best to style his silver crest to look like a famous performer. He has gleaming, smiling gold eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Jeweler has made it difficult for him to sleep.
Motivation: To get a good night's sleep.
Flaws: Ugly, Lazy, Insomniac. Bonds: Job, Rich. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 gp.
Smoking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His fur, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Blendaeth Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a black tunic with white highlights, and long grey pants that bunch up around her shoes. Her blue crest is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is an amazing painter.
History: She got into the Tailor business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 pp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Half-Plate.
Alberich Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. He sports a flattop hair cut. His eyes are likewise gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 10000 cp. 1 Half-Plate.
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