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NPC Generator

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Advanced [show]


Shava Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her dark red hair is unkempt and raggedy. Her eyes are likewise silver.

Personality: Shava wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She has a minor phobia of water and hates getting wet.

History: Shava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She has drifted from career to career and currently works as a Cartwright.

Motivation: To be a Slave Trader again; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Shava Liberty, Female Tiefling Ranger 5
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Moss agate (6 gp). Rose (60 gp). Hematite (6 gp). Chrysoberyl (50 gp).


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy white hair. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Interpreter, but he got bored and became a Painter. He now owns his own business.

Motivation: To be a Interpreter again; and his religion dominates his actions

Ideals: Fighting. Bonds: Poor, Attractive, Job, Religious. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Raam Virtue, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, grey cloak. His hair is silver and very short. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Cartwright and found it very stressful. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Passionate. Flaws: Ugly, Hedonist, Mundane. Bonds: Job, Family. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 380 gp.


Social Check DCs


Falkrunn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many violet ritualistic tattoos. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Falkrunn Brawnanvil, Female Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1300 sp. Jade (110 gp). Sard (30 gp). Coral (110 gp).


Social Check DCs


Margery Sydney, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey armored body suit, with a simple tan line shooting up and back down. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. Further she is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Margery studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted necromantic powers by her dying sister.

Motivation: To unite with her sister.

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Margery Sydney, Female Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Jane Crawford, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. She has shaved her head bald. She is baby faced.

Personality: A skeptical and narcissistic woman, Jane's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her mother raised her in a mountain cabin. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Impeccable. Bonds: Enemies, Nature, Adventurer. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Jane Crawford, Female Human Commoner 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Uthemar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan feathered hat and tan clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his red hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Nature, Job, Religious. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Uthemar Tiltathana, Male Elf Expert 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 10 (+0)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his blonde hair in a flapper bob. This brown eyed southerner is not easily forgotten.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Entrepeneur, Philantrophist, Artistic. Bonds: Job, Immigrant. Occupation: Guard

Voice: Whispers

Attributes [hide]

Joser Thorngage, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp.


Social Check DCs


Nogu Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She prefers to wear white clothing when she does not wear armor. She has a hunchback. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She has several tiny amber earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Fighting. Flaws: Ugly, Cynical, Disease. Bonds: Rich, Nature. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Nogu Tickle, Female Half-Orc Druid 11
Medium (5'6") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs

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