Gynk Brownrigg, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a black poncho over her likewise colored trousers and shirt. Her red hair is well kept. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business.
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 4)
Armor Class 6
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 3 (-4) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged -2 / 1d10-4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10000 cp.
Arnold Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His red hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 52 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Orc, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. 1 Medium magic item.
Agnes Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She has a slight overbite and is overall scrawny. Her auburn hair is kept up in a ponytail inside a small hat. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Addict, Forgetful, Insane. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He prefers to wear flannel. He has a hunchback. His orange fur is singed and shortened. He has green eyes.
Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Nimble's homeland. Nimble decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Ignan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Banded agate (10 gp). Freshwater pearl (10 gp).
Medrash Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His long rusty crest is drawn into a two foot long braid. His eyes are a pleasant gold.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Medrash is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. A gifted student he started as a Mason, but he got bored and became a Spice Merchant. He has achieved small success as a Spice Merchant.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1700 gp. Azurite (12 gp). Red-brown spinel (120 gp).
Berrian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Interpreter, who enjoyed hunting, Berrian was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Insomniac, Impulsive. Bonds: Nature. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp. Aquamarine (200 gp). Chrysoprase (60 gp). Rich purple corundum (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dagger Running, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a feathered hat to hide his balding. His blue eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: Dagger was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and to share knowledge with the world
Ideals: Artistic, Persistence. Flaws: Ugly, PTSD. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Aerdeth Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: He's attracted to the PC; and he's attracted to the pc
Ideals: Fighting, Athletic, Justice. Flaws: Addict. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears white leather gloves, a white jacket, and tight pants. His long white hair reaches down to his waist. His violet eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Ulblyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his son
Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Family, Religious. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 11
Hit Points 106 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +6
Possessions: Moss agate (6 gp). Alexandrite (1400 gp). Hematite (6 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Jacinth (7000 gp). Silver pearl (90 gp). Alexandrite (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
