Pearl Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She sports red clothing, slightly heavier than average wear. She is bristling with hidden weapons, mostly falchions and scythes. She wears her red hair down. Her brown eyes are passionate and lively.
Personality: This woman loves dancing and to teach people dancing more than just about anything. The war was a terrible time for her, and Pearl does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her dancing dream.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Artistic. Flaws: Depressed. Bonds: Criminal record, Military, Rich. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
Gurdis Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a feathered hat to hide her balding. Her amber eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Gurdis was born on a far northern desert where she grew up under the tutelage of her father, an expert Locksmith. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur, Logical. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. Jade (150 gp).
Leshanna Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Slave Trader. She is portly but not overly obese. Her hair is long and silver with streaks of blonde, and is pulled back with small blue clips. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Leshanna's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (400 gp).
Ulblyn Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a red and white handkerchief worn on his left side. His auburn hair is heavily combed to the left. He has gleaming, smiling hazel eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Ulblyn was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Family, Immigrant, Adventurer. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Pink pearl (60 gp). Rose (30 gp). Malachite (6 gp).
Ar-Baruk York, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered rapier and tarnished hand crossbow as well. He has moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and revenge
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Addict. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. Rock crystal (30 gp). 2 Holy water.
Vonana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She is portly but not overly obese. Her auburn hair is braided into rings. Her fierce amber eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in a small mountains village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day
Ideals: Opinionated. Flaws: Secretive. Bonds: Criminal record, Nature, Military. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 250 gp.
Megren Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green top hat and green clothes. She is physically well-built. Her black crest is heavily combed to the left. Her eyes are red and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She then took over the family business and is one of the better Junk Dealer for hire.
Motivation: To be a Tanner again.
Ideals: Logical, Gifted. Flaws: Sensitive. Bonds: Job. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His blue unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Stannor has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Disease, Shy, Impulsive. Bonds: Slave. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 6 Acid flasks. 6 Acid flasks. 2 Alchemist’s fire. 4 Antitoxin.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her thin eyebrows rest above her beady hazel eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Adventurer. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!