Ratbag Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is styled in orderly dreadlocks. This green eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Ratbag was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted, Pacifist, Artistic. Bonds: Poor. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Lapis lazuli (14 gp). Chrysoberyl (70 gp). Jasper (80 gp). Emerald (1100 gp). Obsidian (14 gp). Star rose quartz (80 gp). 1 Minor magic item.
Guy Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp. 1 Silk rope.
Quillathe Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quillathe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom.
Ideals: Fighting. Flaws: Mundane, PTSD. Bonds: Attractive, Military. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 2000 sp.
Skoth Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Skoth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. Skoth was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sculptor. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Flaws: Hedonist. Bonds: Job, Rich, Immigrant. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Old masterpiece painting (2200 gp). Old masterpiece painting (2200 gp).
Solomon Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. His hair, while still mostly blonde, has prominent grey streaks. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. Eye agate (7 gp).
Shamash Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length green crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Insomniac, Terse. Bonds: Attractive. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 44000 sp.
Damakos Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and is pretty ugly. He sports a flattop hair cut. His eyes, though not visible through his cowl, are white.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100 pp. Solid gold idol (200 gp). Old masterpiece painting (1300 gp).
Donaar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green cloak and cross-gartered tan stockings. He has done his best to style his silver crest to look like a famous performer. His red eyes have a joyful gleam in them most of the time.
Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small desert village. Donaar was born on a far western desert where he grew up under the tutelage of his father, an expert Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Extrovert. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp.
Agnes Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple violet robe with blue stripes complete with hood. She carries a battered hammer and tarnished glaive as well. Her hair is long and blonde with streaks of silver, and is pulled back with small violet clips. She tend to wears goggles to shield her eyes.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Agnes was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.
Motivation: Many orcs want her driven away; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Enemies, Family, Slave. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!