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NPC Generator

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Advanced [show]


Naeris Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Insomniac, Forgetful. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Stutters

Attributes [hide]

Naeris Teinithra, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Corkitron Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He is dressed in a clean red cloak covering his clean studded leather, and his gloved hand is found clutching a shield. His brown hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Corkitron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Performer.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Job. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Corkitron Kettlewhistle, Male Halfling Druid 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Old masterpiece painting (1600 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Cloud Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length brown fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Bonds: Attractive, Family, Military. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Cloud Plume, Male Tabaxi Wizard 7
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 70 pp.


Social Check DCs


Phelaia Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a green collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is brown, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Mentor. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Phelaia Frailty, Female Tiefling Expert 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Galiena Gentry, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. Her skin is also unnaturally pale. She has a long golden ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Disciplined. Flaws: Ugly, Insomniac, Mundane. Bonds: Military. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Galiena Gentry, Female Human Expert 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His fur is orange and curly. He has several tiny amber earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Flask Of Wine, Male Tabaxi Barbarian 8
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Obsidian (13 gp). Eye agate (13 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ront Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Fortune-teller uniform. His white hair is thinning but still full. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of eastern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Junk Dealer again; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Ront Breeden, Male Half-Orc Fighter 3
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1100 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Forcas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and carries warhammers. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Fletcher, Forcas learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Forcas Grief, Male Tiefling Adept 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Jarana Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Jarana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jarana's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Jarana and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Jarana Rakankrak, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 10 (+0)4 (-3)
Skills Nature +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 360 gp.


Social Check DCs

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