Bardryn Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and typically wears brown cloth garments or leather armor. Her right leg appears badly burned and disfigured. She wears her chestnut hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.
History: She was born several months after her father was called into army service. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bardryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to pay off her debts
Ideals: Fighting, Persistence. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Rhodochrosite (10 gp).
Cecily Hornsby, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Mercenary does. Her golden hair is well kept. Her amber unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Athletic, Philantrophist, Logical. Flaws: Disease. Bonds: Job. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 20 pp. Black velvet mask with numerous citrines (40 gp).
Egelina Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp.
Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has moderate length brown fur. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: The child of a Guard, who enjoyed hunting, Ethereal was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Depressed, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: Emerald (1400 gp). Rich purple corundum (1400 gp). Tourmaline (40 gp). Lapis lazuli (8 gp). Golden pearl (40 gp). Chrysoberyl (40 gp).
Kelter Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.
History: Kelter was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Persistence. Flaws: Ugly, Addict. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6
Possessions: 240 pp. Sard (50 gp). Moss agate (7 gp). 1 Minor magic item.
Rolf Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple yellow robe with white stripes complete with hood. He wears a top hat to hide his balding. His blue unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with writing.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Joker, Artistic. Flaws: Disease. Bonds: Military. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Solid gold idol (300 gp).
Enna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses like a well dressed Soapmaker does. She sports chestnut long hair. This violet eyed easterner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her job bores her to no end. She has decided to make it more interesting.
History: Enna was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently she has begun working with bootleggers and crooks.
Motivation: She desires power and/or immortality; and she is a bit of a kleptomaniac
Ideals: Logical. Flaws: Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 95 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Vepar Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a robe, a symbol of luck around her neck, and a falchion on her belt. She keeps her purple hair in a pixie cut. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is an amazing painter.
History: She was born in a small island village. Her divine abilities were realized during a raid on her village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man dresses well, wearing green shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His hair is purple, silky, and of moderate length. His eyes, though not visible through his cowl, are red.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 sp. Chalcedony (70 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
