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NPC Generator

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Advanced [show]


Galiena Huxley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She dresses in collared shirts and wears a proper scarf over her head, marred by teas. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Optimist, Professionalism, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: French accent

Attributes [hide]

Galiena Huxley, Female Human Wizard 11
Medium (4'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 800 gp. Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).


Social Check DCs


Moon Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is beige and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Moon took refuge in the old dungeon and found the beat up halberd and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Human compassion; and wants to raise her children well

Ideals: Fighting, Athletic. Flaws: Insane, Racist. Bonds: Family, Nature. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Moon Prim Posies, Female Tabaxi Paladin 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Black pearl (300 gp).


Social Check DCs


Xanaphia Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She is bristling with hidden weapons, mostly sais and daggers. Her red hair is knotted and matted. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Joker, Logical. Bonds: Criminal record, Religious. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Xanaphia Xiloscient, Female Elf Cleric 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4000 cp.


Social Check DCs


Helja Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. With bright chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Dyer mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Helja Rakankrak, Female Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 200 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Nemeia Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Professionalism, Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Nemeia Principle, Female Tiefling Warrior 11
Medium (6'3") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 390 pp. Rhodochrosite (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordrid Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears baggy grey pantaloons and a green scarf, and her gloved hand is found clutching a longsword. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy, self-centered, vain, and jealous.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted divine powers by her dying brother.

Motivation: A deep hatred of brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Optimist, Gifted. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Tordrid Graybeard, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp. 1 Masterwork studded leather.


Social Check DCs


Ahlyssa Walcott, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has a slight overbite and is overall scrawny. Her golden hair is knotted and matted. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her daughter; and expand her business

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Ahlyssa Walcott, Female Human Ranger 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Orla Reese, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a small hat to hide her balding. Her eyes are hazel.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal writing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by goblins. Orla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Artistic, Logical. Flaws: Sensitive. Bonds: Military. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Orla Reese, Female Gnome Monk 13
Small (3'1") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 126 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +8, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 1000 gp. Emerald (700 gp). Alexandrite (1500 gp). Eye agate (11 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mumpena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. She keeps her brown hair in a pixie cut. Her eyes are hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: Mumpena was born in the east. At a young age she loved to build and create. Mumpena was born on a far eastern plains where she grew up under the tutelage of her father, an expert Farmer. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She has decided she is irredeemable.

Ideals: Persistence. Flaws: Ugly, Shy, Secretive. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Mumpena Wildwander, Female Gnome Fighter 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Silver holy symbol. 1 Spyglass. 1 Masterwork manacles.


Social Check DCs

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