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NPC Generator

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Advanced [show]


Cory Watson, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Miner.

Motivation: To be a Stableman again.

Ideals: Joker, Professionalism. Bonds: Poor, Nature, Job. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Cory Watson, Male Human Barbarian 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Mormo Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Mormo Divinity, Male Tiefling Fighter 6
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Old masterpiece painting (1400 gp). Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Anthony Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He typically wears violet cloth garments or leather armor, and his gloved hand is found clutching a sword. He keeps his brown hair in a pixie cut. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Religious. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Anthony Ray, Male Half-Elf Warlock 14
Medium (5'6") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 59 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)8 (-1) 17 (+3)14 (+2)
Skills Deception +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Rose (40 gp). Lapis lazuli (12 gp). Banded agate (12 gp). Moss agate (12 gp). Emerald (500 gp). Star ruby (500 gp). Jasper (40 gp). Jasper (40 gp). Sard (40 gp). Hematite (12 gp). Deep blue spinel (1100 gp). Red-brown spinel (70 gp). Azurite (12 gp). Moss agate (12 gp). 1 Medium magic item.


Social Check DCs


Driindar Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her red crest well, parting it to the right. She has several tiny opal earrings on each ear.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: She was raised by priests from a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Rich, Religious, Mentor. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Driindar Daardendrian, Female Dragonborn Fighter 7
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 17 (+3)18 (+4)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Corkitron Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tight fitting red shirt and pants. He wears a colorful flower in his chestnut hair. His hazel eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Detective father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Terse, Disease. Bonds: Attractive, Adventurer, Military. Occupation: Mason

Voice: Raspy

Attributes [hide]

Corkitron Elderberry, Male Halfling Expert 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Eye agate (8 gp). Brown-green garnet (100 gp).


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a robe, a symbol of luck around his neck, and a greatsword on his belt. His red hair is heavily combed to the left. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: When he was but 4 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Vondal was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Vondal Hammerstone, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1900 sp. Brass mug with jade inlays (500 gp). A small bag of saffron. (90 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. She has yellow fur. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: She was raised in a white middle class family as the only child. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has worked as a Marshal like her mother before her.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane, Insomniac. Bonds: Job. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Aura Wind, Female Tabaxi Expert 11
Medium (5'5") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Sardonyx (80 gp). Silver pearl (130 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. She has several tiny amber earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Faral was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Joker. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Faral Othronus, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Randal Davenport, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He has a moderate pudge and is not very fit. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Randal was born with his father's beautiful face. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Randal Davenport, Male Human Fighter 2
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 6 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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