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NPC Generator

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Advanced [show]


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears light armors faded through time and improper care. His left hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Whurbin Fireforge, Male Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 900 sp.


Social Check DCs


Mehen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf, and carries rapiers. His gold crest is braided into rings. His gold eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Mehen Hashphronyxadyn, Male Dragonborn Warrior 14
Medium (6'5") Dragonborn, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 108 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +8, Survival +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +6

Possessions: 700 pp. Gold dragon comb with red garnet eye (1600 gp). Finely wrought small gold bracelet (70 gp). Sapphire pendant on gold chain (2000 gp). An abacus with copper, silver and gold markers (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has a penchant for wearing a ring with an oversized opal on her right hand. Her silver hair is braided into rings. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Menny took refuge in the large cave and found the beat up greatsword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Secretive, Selfish. Bonds: Rich, Nature, Immigrant. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Menny Folkor, Female Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2800 sp.


Social Check DCs


Elegant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. He wears a deerstalker hat to cover his moderate length brown fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Elegant Mist, Male Tabaxi Sorcerer 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1200 gp. Alexandrite (200 gp). Eye agate (6 gp).


Social Check DCs


Paggen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is dressed in a clean blue cloak covering his clean studded leather. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Paggen Lingenhall, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 11 (+0)11 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp.


Social Check DCs


Maegan Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She has all her life been fascinated with dancing.

History: She was born into a rich family. She was an apprentice working in her mother's forge. She has never given up on her dancing dream.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Maegan Wildcloak, Female Halfling Expert 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Malachite (7 gp).


Social Check DCs


Radomir Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Persistence, Logical. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Radomir Jamjar, Male Halfling Wizard 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Antinua Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. Her long blonde hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Antinua Qualanthri, Female Elf Warlock 10
Medium (4'10") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 13 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)9 (-1) 7 (-2)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Sybil Ramsay, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her amber eyes are passionate and lively.

Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and a strong sense of loyalty to dwarven people

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Family. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Sybil Ramsay, Female Human Aristocrat 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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