Soveliss Berevan, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His chestnut hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Nature. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Nadarr Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His black crest is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 40 pp. Star ruby (1600 gp). Rhodochrosite (15 gp). Red-brown spinel (150 gp). Moss agate (15 gp). Black star sapphire (1600 gp).
Bathin Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a slight overbite and is overall scrawny. His hair is dark red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bathin is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Justice. Bonds: Attractive, Slave. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Golden pearl (150 gp). 1 Small steel mirror.
Vonbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Tourmaline (50 gp).
Yevelda Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has black hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Yevelda took refuge in the old dungeon and found the beat up bow and armor she uses now. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 8)
Armor Class 8
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Moonstone (30 gp). Eye agate (9 gp). Malachite (9 gp). Red spinel (90 gp). Aquamarine (1500 gp). Carnelian (30 gp).
Joan Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is compelled to act according to her religious beliefs; and a deep hatred of brigands
Bonds: Poor, Criminal record, Adventurer, Religious, Enemies. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Brottor Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Brottor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Adventurer, Poor. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Ozyman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 5000 sp. Star rose quartz (20 gp).
Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Miner in town.
History: Traki was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Job. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 88 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 10000 sp. Lapis lazuli (15 gp). Jet (50 gp). Smoky quartz (20 gp). Coral (50 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
