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NPC Generator

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Advanced [show]


Delre Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large grey jacket. She has dyed her greying white hair a little too much giving a sharp white color. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Delre hails from a village terrorized by brigands. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Retire the richest woman in the north; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Enemies. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Delre Rumnaheim, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 10 (+0)9 (-1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Druidic, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a brown armored body suit, with a simple white line shooting up and back down. Her moppish brown hair is in a traditional bowl cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a white middle class family as the only child. Audhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Audhild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Mundane, Insane. Bonds: Criminal record. Occupation: Guard

Voice: Whispers

Attributes [hide]

Audhild Morigak, Female Dwarf Warrior 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 70 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item.


Social Check DCs


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Gerald Clifford, Male Human Druid 6
Medium (6'3") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 18 (+4)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 30000 cp. Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Bradley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Logical. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Guy Bradley, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 17 (+3)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Yevelda Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy black pantaloons and a pastel scarf. Her head has been shaved. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her poetry dream.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Yevelda Camden, Female Half-Orc Commoner 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Lapis lazuli (5 gp). Alexandrite (400 gp).


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red tunic with white highlights, and long green pants that bunch up around her shoes. She wears a broad hat to hide her balding. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Merla and her spouse have recently divorced.

Motivation: A deep hatred of drow; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Merla Appleblossom, Female Halfling Wizard 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aura Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Has a crush, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Aura Treat, Male Tabaxi Fighter 12
Medium (6'10") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +7, Athletics +7
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7

Possessions: 3000 gp. Gold music box (3000 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large brown jacket. She keeps her long orange fur kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. Edge abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and she desires power and/or immortality

Ideals: Athletic. Flaws: Lazy. Bonds: Nature, Adventurer, Family. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Edge Of Ivory, Female Tabaxi Warrior 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp. Tiger eye turquoise (10 gp). Onyx (50 gp). Tiger eye turquoise (10 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing grey shirts, loose pants, and blazers most of the time and is in decent physical shape. He keeps his golden hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Hedonist, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Trym Ramsey, Male Human Bard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. Onyx (20 gp). 1 Banded mail.


Social Check DCs

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