Ootah Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her silver hair is thinning but still full. Her violet eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small forest village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Cartwright job and began her own company from there.
Motivation: She is unsatisfied with her job; and a deep hatred of gnolls
Ideals: Artistic. Bonds: Job, Nature, Enemies. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 8000 sp. Rhodochrosite (13 gp).
Cairn Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He is physically well-built. He wears a small hat to hide his balding. He has several tiny emerald earrings on each ear.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is obsessed with his god.
History: He was born at the edge of vast forest. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and regain custody of his son
Flaws: Racist. Bonds: Rich, Religious, Nature, Job, Family. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Avice Easton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She carries a battered ceremonial dagger and tarnished club as well. Her red hair is wavy and long. Her blue eyes dart from person to person to random spaces in the air.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Flattery will make her almost putty in your hands.
History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Avice took refuge in the large cave and found the beat up club and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Selfish, Disease. Bonds: Nature. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1800 gp. Brass mug with jade inlays (500 gp). A silver and pearl hairclip (70 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item. 1 Minor magic item.
Carlin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is smooth and relatively long. She has a dull look in her hazel eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Tree Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a nunchaku on his belt, and sports empty pouches on his belt. He wears a small hat to cover his moderate length brown fur. His copper unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Tree was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Disease, Secretive. Bonds: Family. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1300 gp. Iolite (30 gp). Eye agate (11 gp). Amethyst (160 gp). Lapis lazuli (11 gp). Sard (30 gp). Peridot (30 gp). Sardonyx (30 gp). Lapis lazuli (11 gp).
Perra Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. Her crest is cut close to her head. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Perra and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to protect her home
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 3d4+6, Ranged +5 / 3d4+2, Grapple +6
Possessions: 170 pp. Lapis lazuli (12 gp). Black pearl (1100 gp). Moonstone (30 gp). Star ruby (900 gp). Black pearl (1100 gp). Red garnet (120 gp).
Andraste Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has shaved her head bald. She has a dull look in her amber eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the south to a Farmer, Andraste learned a great deal about her father's area of expertise. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She has worked as a Farmer like her father before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 67 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 600 gp.
Naeris Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He usually wears his blue robe and has his mace always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He sports a long black beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Rich, Nature. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 58 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Jeweled gold crown (7000 gp). A delicate brass dragon egg (100 gp). Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roywyn Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her chestnut hair. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of northern immigrants she idolized her mother. She found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 15000 cp. 1 Masterwork Common Melee.
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