Ella Fidget, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries a battered dagger and tarnished sai as well. Her black hair is matted, messy, and big. She has a tattooed face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not believe in violence as a means to an end. She is a dedicated Bookbinder but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Ella has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Pacifist. Flaws: Ugly, Disease. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 4 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2900 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length cinnamon fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a carter again
Flaws: Fearful. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Mormo Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Athletic. Flaws: Insane. Bonds: Poor, Job, Family. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 12000 sp.
Valanthe Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple yellow robe with black stripes complete with hood and is in decent physical shape. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Blacksmith and found it very stressful. She has drifted from career to career and currently works as a Blacksmith.
Motivation: Sabotage a competitor.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 6 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Peridot (80 gp). Azurite (12 gp). Rich purple corundum (1100 gp). 1 Minor magic item.
Three Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this woman wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She wears a broad hat to cover her moderate length gray fur. Her green unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the east. She has all her life been fascinated with singing.
History: She was born on a small isolated farm. She was taken from her home at a very young age. She has never given up on her singing dream.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Pacifist, Artistic. Flaws: Disease. Bonds: Nature, Slave. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 87 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 70 pp. 1 Minor magic item.
Jocelyn Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and Jocelyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Jocelyn was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Fibblestib Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Mason. His red hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Mason.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Flaws: Sensitive, Impulsive. Bonds: Job, Religious, Mentor. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 20 gp. Pink pearl (150 gp). 1 Smokesticks.
Bryseis Flight, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Architect does. Her black hair is still thick. Her skin is flawless and her white eyes scan people very quickly.
Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She then took over the family business and is one of the better Architect for hire.
Motivation: She has money and likes to spend it.
Ideals: Opinionated, Extrovert. Bonds: Job, Attractive, Rich. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Gynk Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman wears just a white suit. Her clothes are grease stained in places. Her silver hair is heavily combed to the right. Her eyes are amber and catlike.
Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Gynk was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gynk's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
