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NPC Generator

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Advanced [show]


Harriet Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She wears a top hat to cover her moderate length black hair. She has violet eyes and a red hat with a yellow feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Harriet does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small mountains village. Her mother was a soldier and died while she was still young. Harriet was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Nature. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Harriet Tealeaf, Female Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Hirrathak Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His green crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: A skeptical and narcissistic man, Hirrathak's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: Hirrathak was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hirrathak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hirrathak. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Artistic, Persistence. Bonds: Attractive, Criminal record, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Hirrathak Grrrmmballhyst, Male Dragonborn Ranger 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Jarana Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. She has done her best to style her auburn hair to look like a famous performer. This green eyed easterner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To settle down with her crush; and she has a crush on the local jeweler

Flaws: Antagonistic. Bonds: Criminal record, Job, Guardian, Has a crush. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Jarana Eversharp, Female Dwarf Rogue 5
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Naamah Fate, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). Her brown hair is unkempt and raggedy. She has a dull look in her red eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: When she was but 7 years old her parents immigrated from the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Naamah Fate, Female Tiefling Bard 7
Medium (4'11") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)18 (+4) 16 (+3)10 (+0)
Skills Acrobatics +2, Religion +7
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her red hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast desert. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Rich, Immigrant, Military, Nature. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Jane Jacobs, Female Half-Elf Cleric 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. Obsidian (15 gp).


Social Check DCs


Ethereal Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, brown cloak. She keeps her red fur in a pixie cut. Her amber eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She feeds upon the attention of others.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's looking for her big break; and she wants to get laid

Flaws: Shy. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Ethereal Treat, Female Tabaxi Warrior 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Maynild Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is well kept. She has several tiny opal earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.

History: Maynild was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Slave Trader again; and money/treasure

Flaws: Terse, Hedonist. Bonds: Rich, Attractive, Job. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Maynild Mitchell, Female Human Bard 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Rurik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He has no hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Addict, Depressed. Bonds: Family. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Rurik Fireforge, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 138 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 13 (+1)8 (-1)
Skills Arcana +7, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Sapphire pendant on gold chain (2100 gp). A roughly beaten golden orb (170 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (170 gp). Silver chalice with lapis lazuli gems (170 gp). Gold cup set with emeralds (5000 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy brown suit. His fur is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He has always had a great fascination with Tiefling culture. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Racist, Antagonistic. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Aura Treat, Male Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 111 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 300 pp. Golden yellow topaz (300 gp). Rich purple corundum (1300 gp). Bloodstone (40 gp). Alexandrite (300 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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