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NPC Generator

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Advanced [show]


Mindartis Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish red hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Mindartis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Justice, Optimist. Bonds: Rich, Criminal record, Enemies. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Mindartis Coleman, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Fire opal (1600 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Kite Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her orange fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a font of random trivia from the lore and stories she has discovered

History: Kite was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Kite was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Bonds: Guardian, Family, Military. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Kite Prim Posies, Female Tabaxi Rogue 2
Medium (4'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. Jade (110 gp). Peridot (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Robbie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the south, but her parents moved at a very young age to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Robbie Whispermouse, Female Halfling Warlock 15
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills History +8, Nature +8
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a green and brown robe with the hood down. Her hair is greying and her face has many wrinkles. She has a dull look in her silver eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast desert. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Justice, Extrovert. Bonds: Attractive, Nature, Criminal record. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Uzza Verity, Female Tiefling Sorcerer 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears red leather gloves, a red jacket, and tight pants. She wears her white hair down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Thea hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: She's attracted to the PC; and sabotage a competitor

Ideals: Justice. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Thea Littlefoot, Female Halfling Commoner 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Simple lock.


Social Check DCs


Shadow Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a simple brown robe with tan stripes complete with hood. His left leg appears badly burned and disfigured. His gray fur is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Shadow lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Shadow Moon, Male Tabaxi Wizard 9
Medium (6'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Giant
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1900 gp. Deep green spinel (130 gp). Iolite (50 gp). Iolite (50 gp). Rock crystal (50 gp). Aquamarine (500 gp). Onyx (50 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy grey suit. He has moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and a rival would like him out of the picture

Flaws: Depressed. Bonds: Attractive, Has a crush, Immigrant, Criminal record, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Eberk Trueblood, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He is wearing colorful clothing, dressed as a Stableman. He has a hunchback. His black fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Priest, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Debt. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Quick Candle, Male Tabaxi Adept 6
Medium (5'2") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Urshar Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt, and her gloved hand is found clutching a sickle. Her blonde hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Joker. Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Urshar Dankil, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1400 sp. 1 Breastplate.


Social Check DCs

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