Roland Stansfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. His silver hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. He has dyed his greying black hair a little too much giving a sharp black color. His fierce violet eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, Rich, Nature. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 350 gp. 1 Half-Plate.
Tatyan Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black crest. She wears green leather gloves, a green jacket, and tight pants. She has a hunchback. Her broad hat is riddled with cuts and holes. She has gleaming, smiling gold eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. Like her father and her brother before her, after school she went straight into learning to become a Layabout. She became a Layabout soon after.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Malmûg Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear black tank tops with pastel pants. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Malmûg hails from a village terrorized by illithids. Malmûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Malmûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Forgetful. Bonds: Adventurer, Enemies, Criminal record, Job. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 12 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 10000 sp.
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey costume with the symbols of death on his torso. He keeps his long blonde hair kept up in a rat tail. His brown eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. He is able to fit into much smaller and tighter spaces than normal.
History: Elaim lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted divine powers by his dying sister.
Motivation: Revenge; and an old rival family wants him found
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 220 gp. 1 Masterwork Common Melee.
Arara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is typically in her Glassblower uniform. Her skin is also unnaturally pale. She has white hair. Her green eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She believes the world needs to unite to get rid of dire rats once and for all.
History: Arara lived on a farm with her father, near the main road leading to a nearby town. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted from career to career and currently works as a Glassblower.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Job, Enemies, Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Climber’s kit.
Rohesia Sydney, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and her gloved hand is found clutching a halberd. She wears a Stetson hat to cover her moderate length auburn hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can't help but pocket interesting objects she comes across
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item.
Veit Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his scimitar ready. His white hair is smooth and relatively long. His brown eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Military, Nature. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Brass mug with jade inlays (200 gp).
Ulla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has the majority of her body covered in plate. She keeps her silver hair in a flapper bob. She has several tiny topaz earrings on each ear.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is a great chef.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.
Motivation: She has money and likes to spend it; and tabaxi compassion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Freshwater pearl (9 gp). Onyx (80 gp). Zircon (80 gp). Carnelian (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
