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NPC Generator

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Advanced [show]


Darrow Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He wears a top hat to hide his balding. He has violet eyes and a white hat with a pastel feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Optimist, Gifted, Impeccable. Bonds: Rich, Slave, Criminal record. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Darrow Smoothhands, Male Halfling Warlock 15
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Medium magic item.


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue cloak and cross-gartered black stockings. He wears a broad hat to cover his moderate length silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Gerbo Wildwander, Male Gnome Commoner 7
Small (3'8") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy red beard and wild red hair. His eyes are hazel and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Arnold Sydney, Male Human Paladin 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. 1 Superior lock.


Social Check DCs


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Wrenn studied abroad. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Dilettante.

Motivation: To be a Navigator again; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Wrenn Garrick, Male Gnome Cleric 13
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 77 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 3000 gp. An abacus with copper, silver and gold markers (120 gp). 1 Medium magic item.


Social Check DCs


Delebean Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He wears a colorful flower in his brown hair. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Delebean was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Delebean Bafflestone, Male Gnome Druid 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 27000 cp. Blue quartz (5 gp).


Social Check DCs


Tagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting black shirt and pants. She keeps her black hair in a flapper bob. Her violet eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She is able to make almost anything out of random pieces of junk.

History: She got into the Glassblower business at a young age. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Glassblower.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Job, Family. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Tagga Brandon, Female Half-Orc Wizard 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 8000 sp. Bloodstone (60 gp). Iolite (60 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Tree In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her brown fur is lengthy and is close to two feet long. She has green eyes and a pastel hat with a red feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Hunter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Athletic, Disciplined, Logical. Flaws: Disease, Insomniac. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Tree In the Wind, Female Tabaxi Warlock 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 800 sp.


Social Check DCs


Alice Serge, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She wears a colorful flower in her white hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To find somewhere to settle down; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Alice Serge, Female Half-Elf Rogue 6
Medium (5'7") Half-Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Performance +4, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Margery Chatham, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She carries with her a set of lances, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Immigrant. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Margery Chatham, Female Human Druid 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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